Godot Shields and 3D mousing around.

 

I worked on port of my SpaceShooter game in Godot. I added some logic to the enemies to better handle the removal of themselves. I also added a shield to the player.

 

I also spent some time working with my new 3D mouse. I did a quick sketch of a character and then tried to sculpt it in Blender.

Blender sculpt of character

Sketch of character
Blender sculpt of character