I have been working through the blender course. Here are a couple of animations that were exercise challenges.
The first is one I call Ike the icosphere.
The second is another ball drop this time with squashing.
And I wanted to try a quick animation of Fuzzawasit. Blender 2.8 has a new render engine that can take seconds where it used to take minutes per frame. I wanted to see how the hair would affect the render time. It was still pretty quick.
When I get a further in the course I will try to rig Fuzzawasit and see if I can get it to walk.