Back to Godot

I worked on the display information on the SpaceShooter game I have been writing in Godot. So, you have to specify a font when using labels. Now I did not want to have to track down licensing a font. I decided to create my own. I used FontForge to create the font. I made the font as quickly as possible. I cranked out possibly the ugliest font in the world but it is my font.

The above is what the font looks like.  Someday I may actually take the time to learn the proper way to create a font.

Here’s a video of the latest changes I made to the SpaceShooter.