To Godot where no one has gone before

Blender/ Udemy Course

I followed a few more lectures. These continued with linking objects and then what it takes to export objects to other applications like Unity. Unity is a game engine available for Windows and Mac but not linux. I decided I would export to Godot. Once I figured out what to export it popped into Godot. I will still need to learn more about Godot.

Here are some shots of the space station portion in Godot

Here are some renders of the space station in blender.

I added some materials for color and light panels.