Problem progress


I finished the latest section in the Udemy Godot course. We added some enemies and a way to finish the game. So here is a video of the game play. There was a coin where the bunny was but to record I had to quickly jump to the side to avoid the lightning bolts from the dark clouds.

I also spent some time writing javascript to manipulate a canvas object in HTML5. So I wrote routines to draw a door and then be able to place them using an offset. I then figured out how to animate the door opening. So this is for the Monty Hall problem. I will next create some UI and add the problem logic. Here is some video of the door opening.